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Online Circuit 2024 - Charity Brawl


Entry: FREE

Sign-ups: Contact @elvernthehero on Discord with your deck list between Moinday 10/28/24 and Wednesday 11/6/24 9PM Central Standard Time. Late signups will not be permitted.

Event Start: Friday 11/8/24 @ 10 PM Central Standard Time

Format: Ancients Format;

Tournament Structure: Matched Swiss Pairs. One round every 48 hours, 5 or 6 preliminary rounds depending on numbers, then cut to an 8-player single-elimination bracket.

The Ugly List: Ugly Ancients — Saga of the Storm - These Warlords have never known the thrill of a top 8 appearance. Can you make their dreams come true? These Warlords are also worth extra points in the Online Circuit rankings!

Where: Warlord Discord / Untap

Game Rules: 5E Rules; Charity Brawl Rules (Explained further on.)

MRP & Errata: Most recent printings and errata will be enforced.

Charity Brawl Rules: During the course of this event, players are given the ability to donate to five different charities to have an impact on the match they are playing in. For example, a player can donate $5 in order to have access to a sideboard during their next match or donate $5 to play a Warlord currently not on the Ugly List. The options available to players are shown in the list below:

Pre-Deck List Submission Perks:

The options below must be chosen before you submit your deck list. They cannot be taken at any other time during the event. If you choose one of these options, submit a receipt/proof of donation with your deck list to the TO.

  1. Non-Ugly Warlord. Cost: $5

  2. Epic card. Cost: $1

  3. Spoiled 5E Warlord. $30

  4. Extra copy of a (non-epic) card. $5

Pre-Game Perks:

  1. Extend the Round an Hour. Cost $5.

  2. Reverse Your Luck, Planar becomes Astral. Cost $5.

  3. Reverse Your Luck, Natural 20s are critical failures and Natural 1s are critical successes. Cost $5.

  4. Unlock Your Sideboard. Cost $5. Must be done post pairings.

  5. Change Your Game to The List. Cost $10. Must be done post pairings.

  6. You Play Another Players Deck in Their Match. They Plays Your Deck in Your Match. Cost $5 per player. Must be done post pairings. Both players must agree to the swap.

Post Game Perks:

  1. Abandon Your Deck. Cost $10. Must be done prior to new pairings being posted.

  2. Alter Your Deck List. Cost $10. Must be done prior to new pairings being posted.

  3. Ban a Card for the Round. Cost $15. Applies to the field. Players may replace with any legal cards. Failure to replace results in illegal cards being treated as noninteractive lumps that may only be discarded from hand during the draw phase. Must be done prior to new pairings being posted.

Other Perks:

  1. Propose a Donation Bounty. Minimum Cost of $5. You commit to paying if a player accomplishes a scenario you describe. Must be purchased before the end of round one.

  2. Field Extends the Cut to Top 16. Cost $50. This donation can be done as a group. Must be purchased before the end of round three.

What is “The List?”

Each after initiative is rolled, the player who wins initiative is set as The List’s action. Before any player’s action, roll 100% dice (or a D100). Look that number up on the list and perform whatever action is listed under that number. That player then takes their turn as normal. Roll the List before that set player goes again as action rotate around the table.

The List overrides all card effect. The List may not be reacted to. The List may not be cancelled.

The List:

1) Armageddon

2) Foul Blight (for 8)**

3) Future Sight(Players play with top card revealed. You may play that card as if it were in your hand)**

4) Blood Beneath Your Wings

5) Meet at the Inn

6) Curse of Rage (Melee & Ranged +5)**

7) Sea of Flames

8) Wave of Reckoning (All characters in play perform an attack against themselves immediately)

9) Temple of Lore (Universal).**

10) Time Twister (Shuffle hand, deck, and discard pile together. Draw 7 cards)

11) Snatch Steal (1 player permanent gains control of any non-warlord character in play, and puts them in their first rank) ***

12) Look at me, I am AEG (Random player names a card: that card is BANNED, remove from play, deck, hand, discard pile, EVEN REMOVED FROM GAME PILE!) ***

13) Perform Behlial’s Order (All players)

14) Phantasm (All Players, Your Warlord is considered to have cast this)**

15) Field of Bones (All Players, Your Warlord is considered to have cast this)**

16) I Call Forth Valor (All players, as if a Summoner performed it)***

17) By Your Word (All Players ready a character of equal or lower level to your warlord)

18) Jevae (All characters in ANY front rank must make a DC 9 or take a wound.)

19) All melee strikes are considered to have Lost Cause played against them (Except the part about performing a melee strike afterwards)

20) Exiled** (Random player must play on mute)

21) Contest Thy Title*** (All players choose a character for themselves and roll)

22) Strategy Schmategy (1d6 players choose 1d6 characters they control who take 1d6 wounds)

23) All wounds are removed

24) Every Char Gains Muddflek’s ability**

25) Winter Warfare**

26) Remove all Chars in discard pile from the game

27) Stun all Chars in Play

28) All characters removed from the game come back into play in Rank 1

29) Move all characters to rank one.

30) Josh K family tree. A random player puts any Troll into their front rank.

31) SlyFox. Everyone searches their deck for a card and puts it on top of their deck.

32) Graham Special. One player peeps all cards in any one player’s deck.

33) Celtics skill. Everyone takes back their last action.

34) Wyvyrn’s wisdom. Flip a coin in Untap. If heads, you put a Dragon from your Collection into play in Rank 1 ready. If tails, your opponent puts a Dragon from their collection into play in Rank 1 ready.

35) Return all lvl (1d6) non-warlord characters to your hand

36) TFK Fortune. If rolled already re-roll.

37) Day of the Raven

38) All players roll 3d6 for all rolls. **

39) Characters gain all feats equal to lvl**

40) All characters gain 1d6 levels**

41) All characters lose 1d6 levels**

42) Characters are all classes**

43) Ring a Maruf (Add any card from your collection to your hand)***

44) Limited Wish (All Players)

45) All characters gain Frost’s ability**

46) All players perform Well Supplied

47) Discard all items in play

48) Uber Cleanse (Any and ALL bonuses to ATK, AC, Skill, Level, and HP are negated permanently)

49) Kerro (All players choose a character in rank 1 who gains +1 HP permanently)

50) Adarymy (Add level 1 from your deck to your hand)

51) All chars inflict additional, wound with melee strike**

52) All chars inflict an additional wound with ranged strike**

53) Hungry!!! All players draw (1d6) cards

54) Every strike hits*

55) Every strike misses*

56) Every check passes**

57) Every check fails**

58) Spend Order = Order* (includes attacks and maneuvers)

59) Mind Twist (Discard 1d6 cards from hand)

60) Order = Spend Order*

61) All chars enter play as if they were 1 level higher**

62) All chars enter play spent**

63) All chars enter play stunned**

64) Imprisoned a char for each player (if possible, opponents collectively choose)

65) Return all items to owner’s hand

66) Wheel of Fate (Hand +1)

67) Add your discard pile to your deck

68) Roll on the List twice :-D

69) Choose (Random player chooses something from the list)

70) Kill a random Warlord.

71) Into the tunnels**

72) Sanctuary

73) Bribery (Take character out of the player to the left’s deck, put it in your front rank)***

74) Game is a tie (Suckers!)

75) All chars gain Planar **

76) All character fall forward one rank. Last to first.

77) Hand of Power

78) Plague Rot

79) Chars may not attack**

80) Grihilga’s ability (Random player chooses to Draw or Discard)

81) Diplomatic (players agree for one thing to choose from the list)

82) Anytime a player would draw card, they draw 3 additional cards.

83) Players may not target other players*

84) Chars may not perform ranged strikes**

85) End the turn

86) Kill Non-Warlord chars with highest AC

87) There is no 87! (You cannot add your own 87.)

88) Kill Non-Warlord chars with highest ATK

89) Kill Non-Warlord chars with highest Skill

90) Kill Non-Warlord chars with highest Level

91) Kill Non-Warlord chars with highest Hit points

92) Put all Rares from play into the Discard pile (Non-Warlord)

93) Put all Commons from play into the Discard pile

94) Put all Uncommons from play into the Discard pile (Even Zartoch!)

95) Switch discard pile with deck

96) Mine Mine Mine (Draw your deck)

97) Censorship (choose a word, if that word is said, that player inflicts 2 wounds on 1 character in his army.)**

98) Blind the Gods

99) Overlord in rank 1 from collection***

100) Army performs Time Stop

* = Ends after the List’s next roll.

** = Lasts until end of turn.

*** = Effect or characters that enter play from this are Permanent.

List of This Year’s Charities:

  1. The Humane Society

  2. Boys and Girls Club

  3. St. Jude’s

  4. World Literacy Foundation

  5. 826 National

Warlord Community Extra Lifers:

Each year members of our community stream for the Extra Life charity and they’ll be doing their Extra Life Day streams during this event! The links to support those players are below:

Is there a great cause you love that you want to support? Just let a TO know what it is and provide proof of your donation to us! The above list is just suggested charities that we believe deserve your consideration in who to support.

Ancients is a player created and maintained ‘limited’ Open format with a banned and restricted list that seeks to keep things fresh and healthy while as wide open as possible. You can find the Ancients Format rules here.

On The Accordlands website you can set the ‘Format’ filter to Ancients to search for Ancients-legal cards to build your deck with.

Earlier Event: October 11
2024 Online Circuit - Medusan Madness
Later Event: December 6
Online Circuit 2024 - December Ancients